Page 50 - November 2021
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RLI LEISURE INSIGHT



                           UK Leisure Industry



                           Welcomes Innovation






           Leisure activities in the UK are a key part of the economy and yet have mostly been
           overlooked in terms of innovation and investment. Here, Michael Harrison, Chief Growth
           Office and Co-Founder of Gravity, discusses how the sector has been reinvigorated and how
           immersive experiences are the way forward.

            Some activities have seen some revitalisation, such as the new wave  According  to  the  Immersive  Economy  report  in  2019,  the  UK’s
           of trampoline parks that brought a breath of fresh air to the sector six  VR entertainment market was likely to grow faster than any other
           years ago, upgrading from aging leisure centres to exciting, colourful  entertainment and media sector. While this may have been delayed
           trampoline centres with fun for all ages. However generally, other  by Covid-19, we are still seeing strong growth, and is still on track to
           activities haven’t had the investment needed to properly develop. It  be worth £294M in 2023.
           is only the last few years, with pressure from consumers for more   There are standalone  providers  of VR experiences, such as
           experiences, combined with struggling retail companies that has led  DNAVR or Otherworld, and at Gravity, you can experience at our
           to more investment, both financially and strategically into the leisure  Electric Gamebox  which invites you  to  interact  with projection
           sector, signalling a new era for the industry.      mapping, touch screens and motion tracking.
            For some sectors, this has just been as simple as upgrading the   Immersive isn’t just about technology though, we are also seeing
           offering to appeal to consumers, for example indoor golf has been  consumers want more from their environment. This goes back to
           invigorated, with the likes of McMulligans, Puttshack, and Swingers  the  likes of  indoor  golf  locations  creating  club  atmospheres  with
           growing rapidly over the past two years. Previously seen as an  neon lights and loud music, and now can be seen across  other
           outdoor  destination  with aging  parks, these  are now destinations  activities.  We  have  embraced  this  atmosphere  for  our  e-karting
           for consumers who want to have some  fun while  socialising with  track which has bright music and lights, really elevating the traditional
           colourful layouts, neon lights and loud music.      go-track experience.
                                                                 Other providers have gone even further; Rogue Productions are
           Diversification has helped                          one of the leading providers  of immersive escape  games,  having
            For others, rather than upgrading, it has been about diversifying  launched the likes of Heist, Jungle Escape and Crystal Maze. These

           what is on offer, with consumers  demanding  more activities in  have done so well, enabling the customer to be completely immersed
           one location.                                       in a different environment, even using actors  to make the entire
            Bowling has been an example of this; traditionally seen as a low-  experience authentic.
           tech industry the likes of TenPin and Superbowl in the UK have
           embraced virtual reality as a way to diversify from their core offering,  UK leisure has the opportunity to set trends
           with TenPin also launching a laser arena with infrared light guns and   Innovation has been really important for leisure activities, enabling
           a 4D experience.                                    it to grow and become more resilient to consumer trends, as well
            At  Gravity,  we  also  saw  the  need  for  diversification.  While  we  as  helping  other  sectors  such  as  retail.  With  these  new  offerings
           started with trampoline parks, we quickly realised that consumers  and  investment, the UK is really becoming a country to follow
           wanted more and we started to invest in different activities from  globally. There are many exciting companies growing, with just a few
           climbing walls to fitness classes to keep people entertained. We now  mentioned in this article, and we are proud to be one of them, setting
           have over 30 offerings across our portfolio, and our most recent  the trends for what comes next in leisure.
           opening in Wandsworth has 10 different activities across 85,000sq ft,
           including the first ever indoor e-karting track. The aim is to ensure
           consumers  stay  engaged  and  active when visiting a site and  with
           diversification, they never get bored.

           Embracing technology
            While  most  industries  have  seen  a  wave  of  innovation  from
           technology, leisure didn’t seem a natural sector to develop. Finally
           we are now seeing some really exciting developments.
            As  we  mentioned,  bowling  has  been  a  traditionally  low-tech
           industry, and while others have just introduced diversified offerings
           at  their site, we have  gone  one step  further, and  combined
           technology with bowling, something never seen before in the UK.
           Using projection technology to revolutionise the game, players can
           choose various different games to play that offer graphics such as
           flames on the ball.
            Technology has also been key for the development of immersive
           experiences, another key trend in the UK leisure sector with the
           UK  now the world leader  of  immersive and  experiential content.
           Virtual Reality has been a key part of this and is expanding rapidly.



           RETAIL & LEISURE INTERNATIONAL NOVEMBER 2021
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