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SPECIAL FEATURE - IMMERSIVE ATTRACTIONS & EXPERIENCES  EXAMPLES OF IMMERSIVE ATTRACTIONS & EXPERIENCES AROUND THE WORLD

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                                                                                                  1. Candy Hall of Fame,
                                                                                                  Chicago, Illinois, US
                                                                                                  2. Minecraft
                                                                                                  Experience Villager
                                                                                                  Rescue, Mandai
                                                                                                  Wildlife Reserve,
                                                                                                  Singapore














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 Stepping into the Story  Back in November, Netflix revealed the second location of its im-  ded reality (XR) solutions, in October celebrated the opening of the


           mersive  entertainment/retail  concept.  Netflix  House  has  opened   Fantasy Box, a new multi-purpose cultural venue at MGM Macau,
           at the Galleria Dallas, a MetLife Investment Management property. It   a five-star hotel in China. This 1,400sq m venue has been created to
           came hot on the heels of the first-ever Netflix House, which opened in   highlight both international and Chinese culture while championing
 The immersive attractions and experiences industry places visitors at the centre of engaging   November  at  King  of  Prussia  shopping  centre  in  the  Philadelphia   the local Macau arts community. As part of this development, MGM
 stories, activities and adventures. Spanning theme parks, immersive theatre, escape rooms,   suburb of King of Prussia. A third location is scheduled to open in   collaborated with Disguise to design and deliver a collection of 10
 museums, virtual reality and location-based entertainment, the sector combines creativity and   2027, at BLVD on the Las Vegas Strip. Spanning more than 100,000sq   customisable content styles for Fantasy Box’s 7m high curved LED
 technology to deliver memorable, participatory experiences that drive audience engagement.   ft, Netflix House Dallas is designed as an entertainment destination   wall. With this project, MGM extends its long-standing collabora-
                                                                 tion with Disguise, which provides the technology currently used at
           where fans can “explore, taste, play and shop” their favourite shows
 Here, RLI highlights some of the most unique examples of this in action.  and movies in real life. Visitors can enter the venue through the mall   Cotai Spectacle and Cotai Theatre in Macau. Since launching, Fan-
           on the second floor, or from the mall parking lot through the iconic   tasy Box has already hosted significant events, such as the immersive
 nlike traditional forms of entertain-  growth. Audiences increasingly value experiences   Red Envelope entrance, a nod to the company’s DVD-by-mail origins.   art experience Brilliant Stars - The Civilisation of Ancient Shy and
 ment,  where  audiences  are  prima-  over  material  possessions,  particularly  younger   Visitors can dine at Netflix Bites, a casual, full-service restaurant ser-  cAITM Lab 2.0 - Is It Your Gazethat Meets Mine, or Mine that Seeks
 rily  observers,  immersive  experien-  generations seeking entertainment that is memora-  ving comfort food and cocktails - but with entertaining twists playing   Yours? as part of the 4th Art Macao festival.
 U ces  encourage  active  participation,   ble, social and participatory. As a result, businesses   on popular Netflix shows and movies. The space also features a retail   Unveiled at the end of April, the Minecraft Experience: Villager
 allowing guests to influence, explore and engage   across entertainment, tourism, culture, retail, hos-  shop called Netflix Shop, which features exclusive Netflix-branded lo-  Rescue is being hosted at Green Canvas in the Mandai Wildlife Re-
 with the environment around them. The industry   pitality and education are investing in immersive   cal merchandise, along with collectibles, apparel, lifestyle pieces and   serve from 24 April to 13 September, marking its debut in Asia. After
 spans a broad range of sectors, including theme   formats to attract visitors, increase dwell time and   more inspired by popular shows on Netflix.  successful events in Dallas, London and Toronto, the immersive and
 parks, immersive theatre, escape rooms, museu-  enhance customer engagement.  Opening in summer 2027, the Candy Hall of Fame is coming to   interactive experience invites visitors of all ages to journey through
 ms,  visitor  attractions,  cultural  experiences,  vir-  The  industry  is  also  evolving  beyond  entertain-  the Magnificent Mile and the 60,000sq ft attraction will bring exhi-  eight rooms to save a village from a zombie siege. Whether families,
 tual reality (VR), augmented reality (AR), mixed   ment alone. Immersive experiences are increasingly   bits, a candy store and a restaurant to three floors of a long-vacant   seasoned Minecrafters, or first-time players, everyone will explore,
 reality  (MR),  interactive  exhibitions  and  loca-  being used for learning, training, brand activation,   Michigan Avenue space. The Candy Hall of Fame Experience, loca-  craft  and  work  together  in  this  one-hour  story-driven  adventure
 tion-based entertainment.  wellbeing and cultural engagement. Museums and   ted on the third-through-fifth floors of 830 N. Michigan Ave., will   filled with action, creativity and teamwork. Minecraft Experience:
 At  its  core,  the  industry  combines  creative   heritage  organisations  use  immersive  technologies   bring together the history of the candy industry and the experience   Villager Rescue brings an engaging indoor adventure to the Man-
 storytelling,  technology,  design  and  experiential   to bring history to life, while brands create experien-  will be a permanent home for the Candy Hall of Fame, which has   dai Wildlife Reserve allowing visitors to enjoy wildlife exploration,
 production  to  create  memorable  and  emotio-  tial  marketing  campaigns  that  allow  consumers  to   never had a physical location until now despite being around since   immersive play and family entertainment in a single visit. Minecraft
 nally  engaging  experiences.  Advances  in  digital   interact directly with products and stories.  1971. The Candy Hall of Fame, established by the National Confec-  Experience: Villager Rescue combines immersive large-scale projec-
 technologies, including VR, AR, artificial intelli-  As technology continues to advance and consu-  tionery Sales Association, honours the people behind well-known   tions, theatrical sets, motion-tracking gameplay and storytelling.
 gence, projection mapping, motion tracking and   mer expectations evolve, the immersive attractions   candy brands. The Candy Hall of Fame will include a 20,000sq ft re-  FRAMELESS is an immersive art experience that blends master-
 interactive media, have expanded the possibilities   and  experiences  industry  is  expected  to  grow  fur-  tail space on the third floor stocked with a wide range of candy, bran-  pieces from some of the world’s most iconic artists with state-of-the-
 for immersive experiences, enabling operators to   ther, creating new opportunities for innovation, co-  ded merchandise and products tied to Chicago-area candy makers.   art projection, audio and spatial technology. The exhibition opens
 create increasingly sophisticated and personalised   llaboration and audience engagement. Its ability to   The upper floors will house the Hall of Fame itself plus hands-on ex-  at Logomo in Turku from 8 June to 30 August 2026, offering visitors
 visitor journeys.  blend the physical and the digital worlds, positions it   Netflix House   hibits and other ticketed attractions designed to teach visitors more   the chance to step inside the world of art in a way never before seen
 Philadelphia,
 Consumer demand for unique and shareable ex-  as one of the most dynamic and rapidly developing   King of Prussia,   about how the confectionery industry works.  in Finland. The exhibition features works by artists such as Claude
 periences has been a significant driver of industry   sectors within the global experience economy.  Pennsylvania, US  Disguise, a global leader in media server technology and exten-  Monet, Vincent van Gogh, Gustav Klimt, Salvador Dalí and Rem-

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